AI Insights · Timothy · July 2024
Top 5 Third Person Games on Android in Poland, Q2 2024
A look at the performance of the top third-person games on Android in Poland during Q2 2024, with insights on downloads, revenue, and active users.
Performance of Top 5 Third Person Games on Android in Poland, Q2 2024
In the second quarter of 2024, the top third-person games on the Android platform in Poland demonstrated varied performance in terms of downloads, revenue, and active users. Here is a detailed breakdown of each game's performance, based on data from Sensor Tower.
World of Tanks Blitz
Throughout Q2 2024, World of Tanks Blitz experienced fluctuations in revenue, peaking at around $31.5K in mid-May and ending the quarter with approximately $27.7K in the final week of June. Downloads surged in late May, reaching a high of 18.9K, before dropping to 2.9K by the end of June. Weekly active users showed a similar trend, starting at 139.8K in early April, peaking at 155K in mid-June, and concluding the quarter at 142K.
Last War: Survival Game
Last War: Survival Game saw a steady rise in both revenue and active users. Revenue peaked at around $31.7K in mid-June, with consistent growth throughout the quarter. Downloads were fairly stable, with a notable peak of 12.1K in late April. Weekly active users increased steadily from 41.7K in early April to 63.2K by the end of June.
Guns of Glory: Lost Island
Guns of Glory: Lost Island had a relatively stable revenue stream, peaking at approximately $23.3K in early May, and ending the quarter at around $18.1K. Downloads were low, peaking at 885 in mid-May, and weekly active users declined from 2.1K in early April to 1.2K by the end of June.
PUBG MOBILE
PUBG MOBILE demonstrated strong performance in terms of active users, maintaining over 200K active users throughout the quarter, peaking at 261.8K in early April. Revenue varied, peaking at around $20.5K in mid-May, and concluding the quarter with approximately $11.6K. Downloads showed fluctuations, with a high of 3.8K in late April and a low of 2.2K in the same month.
Genshin Impact
Genshin Impact experienced a peak in revenue at around $18.5K in late April, followed by a decline, ending the quarter at approximately $12.7K. Downloads were steady, peaking at 2.5K in late April. Weekly active users showed a peak of 102.2K in late April and a decline to 77.9K by the end of June.
The data provided by Sensor Tower offers valuable insights into the performance of these top third-person games on Android in Poland. For more detailed insights and analysis, visit Sensor Tower.